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> You mean you want caustics to be colored, but direct lighting to be
> white? Why?
>
In the mentioned image "WIP-Sculpt", the reflection of photons cause them
to gradually change their color (into something more greenish, because
the surface-pigment is rgb <1,.5,0>, and at some point, I get lots of
red and some green photons). I wanted to have only orange photons,
not ones with changing colors (looks somewhat strange, even if
calculation-wise correct). But the scene itself should be lit with white...
> It could probably be done with light groups, but I haven't done anything
> with that particular feature...maybe a colored light which shoots
> photons at an invisible "ghost object", but doesn't interact with
> anything else, and a white light which interacts with the scene,
> including a "real" version of the object.
>
I could try that, good idea, though I think I'll leave my Sculpt finished
now...
> The light source itself will only be visible if you use looks_like or
> scattering media.
>
Yup.
> I'm not really certain what you're asking...it looks like you
> accomplished what you wanted.
>
I already mentioned what I wanted above, so I won't duplicate
my sentences (#if (Words=Said) #avoid Spam #end).
Thanks for the answers, it helped (or will, to be honest).
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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